![]() ![]() The game begins in 1930, and ends in 2030. A station with high ratings may attract more goods. The player's company and the individual stations each have ratings that depend largely on their efficiency at moving goods from one stations to the other. One transport route can utilize several different forms of transport, e.g. Hold control then click and drag a signal to copy the signal down whole line until it reaches a break or a junction.To start building a transport empire, the player must construct transport routes, consisting of stations near industries or towns, and in the case of trains or road vehicles, near physical routes. , be aware there is a legacy set of signals in OTTD, and some tutorials teach things with these, but the only signals you really need to use are the newer path signals which are easier and more effective (the two on the bottom right of the selection box) These can be tricky to get the hang of but there are some Use longer trains if congestion is becoming a problem with your networks, but short trains (7 tiles or under) are generaly more effective for picking up from industries. If you have a large complex network, force trains to service before picking up, this stops them from wandering all over the place trying to find a depot when they should be delivering stuff, and keeps breakdowns to a minimum. Openttd railroad junctions upgrade#Single tracks with passing places are a good cheap way of building a large effective network in early game, upgrade to double track/double stations later. Start without electric rails and trains, better to build a longer route with diesel trains until money come in to upgrade. Plan your network without having sharp turns, these will slow your trains and cost you money, see : Max money made from buying sawmills (later in game) Temperate: coal for fast easy start, farms/goods for major money (farms are effectively 2 industries in one, not much money made in transporting but lots made from goods from factories) Passengers/mail can also be good.ĭesert: Water is good for quick start, oil wells/goods or fruit/goods can generate good income, passengers/mail also ok. ![]() Hiding scenery is useful for building rails, especially in temperate when there are lots of trees, to hide buildings, bridges, trees and anything blocking your view press 'x' ('x' again to unhide). ![]() Grow a town fast by having 5 bus stops with regular buses, (less than 20 days between a bus)įor faster building get to know the short-cut keys: for building rail try 'A' or '1' '2' '3' '4' For levelling land: 'q' 'w' 'e' Signals are 's', and 'd' is for demolition! ![]() Plant trees to increase your rating if a town wont let you build a station Hold control when cloning vehicles/trains to use shared orders Hold control when levelling land to level diagonally Very useful stuff to know if you are new to multiplayer:Īlways take stuff further and faster for more money About time we start this up again, I think this would be nice to get new players up to speed faster, I wish I knew some of this stuff sooner! I will revisit this to expand ![]()
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